guix-patches
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[bug#60518] [PATCH] gnu: spirv-cross: Activate tests.


From: Liliana Marie Prikler
Subject: [bug#60518] [PATCH] gnu: spirv-cross: Activate tests.
Date: Tue, 03 Jan 2023 20:51:54 +0100
User-agent: Evolution 3.46.0

Am Dienstag, dem 03.01.2023 um 16:48 +0100 schrieb Nicolas Graves:
> * gnu/packages/vulkan.scm (spirv-cross):
>    [arguments]: Add phase update-reference-shaders.
>    [arguments]: Activate tests.
Should be 
  
  * gnu/packages/vulkan.scm (spirv-cross)[arguments]: Remove #:tests?.
  <#:phases>: Add ‘update-reference-shaders’.

without the leading indentation.

> ---
>  gnu/packages/vulkan.scm | 12 +++++-------
>  1 file changed, 5 insertions(+), 7 deletions(-)
> 
> diff --git a/gnu/packages/vulkan.scm b/gnu/packages/vulkan.scm
> index f5c619a2b2..a2db5511d5 100644
> --- a/gnu/packages/vulkan.scm
> +++ b/gnu/packages/vulkan.scm
> @@ -120,11 +120,6 @@ (define-public spirv-cross
>      (arguments
>       `(#:configure-flags
>         (list "-DSPIRV_CROSS_SHARED=YES")
> -       ;; FIXME: The following tests fail:
> -       ;;   15 - spirv-cross-test-opt
> -       ;;   16 - spirv-cross-test-metal-opt
> -       ;;   17 - spirv-cross-test-hlsl-opt
> -       #:tests? #f
>         #:phases
>         (modify-phases %standard-phases
>           (add-after 'unpack 'fix-tests-to-find-deps
> @@ -134,8 +129,11 @@ (define-public spirv-cross
>                  (string-append (assoc-ref inputs "glslang")
> "/bin")))
>               (substitute* "CMakeLists.txt"
>                 (("\\$\\{CMAKE_(.*)_DIR\\}/external/spirv-
> tools(.*)/bin")
> -                (string-append (assoc-ref inputs "spirv-tools")
> "/bin")))
> -             #t)))))
> +                (string-append (assoc-ref inputs "spirv-tools")
> "/bin")))))
> +         (add-before 'check 'update-reference-shaders
Possibly rename to ‘fix-failing-tests’.
> +           (lambda _
> +             (with-directory-excursion "../source"
> +               (invoke "./update_test_shaders.sh")))))))
Instead of updating all the shaders, should we perhaps only update 

the three that are mentioned as failing?

Cheers

reply via email to

[Prev in Thread] Current Thread [Next in Thread]