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Re: %union with STL
From: |
Hans Aberg |
Subject: |
Re: %union with STL |
Date: |
Tue, 26 May 2009 22:57:01 +0200 |
On 26 May 2009, at 22:38, Luca wrote:
Checking what the compiler accepts is a good way to produce non-
standard source code
using a pointer inside a union is a good way to produce non-standard
source code?!?
So what does the C++ standard say about it?
- and you do not say what compiler you used.
g++ and Visual Studio. I think it is enough...
Hard to know before you reported it.
But in the end, I think the OP problem might be due to an older
version of Bison or an instantiation problem - lack of declaration
or a problem with the compiler.
Simply some #include is missing...
Did you see the post by Vincent?
Hans
- %union with STL, Paritosh Aggarwal, 2009/05/22
- Fwd: %union with STL, Paritosh Aggarwal, 2009/05/22
- Re: %union with STL, Tommy Nordgren, 2009/05/24
- Re: %union with STL, Luca, 2009/05/24
- Re: %union with STL, Tommy Nordgren, 2009/05/24
- Re: %union with STL, Hans Aberg, 2009/05/24
- Re: %union with STL, Luca, 2009/05/25
- Re: %union with STL, Hans Aberg, 2009/05/25
- Re: %union with STL, Luca, 2009/05/26
- Re: %union with STL,
Hans Aberg <=
- Re: %union with STL, Vincent Zweije, 2009/05/27
- Re: %union with STL, Hans Aberg, 2009/05/27
- Re: %union with STL, Akim Demaille, 2009/05/27
- Re: %union with STL, Hans Aberg, 2009/05/27
- Re: %union with STL, Hans Aberg, 2009/05/29
Re: %union with STL, Hans Aberg, 2009/05/24