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Re: [h-e-w] Plot in Octave under Gnu Emacs on Windows XP do esn't work


From: Lars Ericson
Subject: Re: [h-e-w] Plot in Octave under Gnu Emacs on Windows XP do esn't work
Date: Fri, 19 Oct 2012 19:51:22 +0000 (UTC)
User-agent: Loom/3.14 (http://gmane.org/)

Eli Zaretskii <eliz <at> gnu.org> writes:

> 
> > From: Lars Ericson <lars.ericson <at> wellsfargo.com>
> > Date: Fri, 19 Oct 2012 19:15:12 +0000 (UTC)
> > 
> > I have Gnu Emacs 24.2 and I'm doing run-octave for Octave 3.6.2 Visual 
Studio 
> > 2010 build.  Octave runs but plot commands do not pop up a window.
> > 
> > Any thoughts?  Various people have had similar problems and I tried 
changing 
> > graphics toolkit from qt to gnuplot to fxlt but that doesn't help.
> 
> What Emacs command or function do "plot commands" invoke?  What window
> did you expect them to pop: an Emacs window or an Octave window (or
> some other window)?
> 
> IOW, you assume too much Octave-specific knowledge in your questions.
> Unless there's someone here who uses Octave, I doubt that you will get
> any help, unless you tell more about the commands you invoke, what you
> expect from them, how they work outside Emacs, etc.
> 
> FWIW, gnuplot works on MS-Windows when invoked from Calc to plot
> functions and data, but for that, the pgnuplot program needs to be
> invoked rather than gnuplot.
> 

In Octave outside of Emacs I run the octave command "plot(1:10)" and it pops 
up a qt window and plots.  Inside Gnu Emacs I run command esc-X run-octave and 
that runs an inferior mode Octave window which calls the same Octave.exe 
program.  Inside that I do "plot(1:10)" and no Qt window pops up.  I have 
tried the Octave command "graphics_toolkit gnuplot;" followed by "plot(1:10)" 
inside the Octave window, and that doesn't help.  This was suggested in the 
following stackoverflow thread for Windows 7 (I am on XP): 
http://stackoverflow.com/questions/9468461/setting-up-octave-with-gnuplot-
support-in-emacs

So it's a problem!  Eventually I will get frustrated enough to try and build 
Octave and Emacs from scratch and debug it from bottom up, but I'm hoping not 
to have to do that.




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