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Re: [Help-glpk] compile glpk for windows CE6


From: Ilias Nakos
Subject: Re: [Help-glpk] compile glpk for windows CE6
Date: Wed, 22 Jun 2011 19:45:00 +0300



On Wed, Jun 22, 2011 at 7:46 AM, glpk xypron <address@hidden> wrote:
> I couldn't find any src/amd or src/colamd directory.

Hello Ilias,

please, check the version of GLPK you are compiling. The current version
is GLPK 4.45. You can download it from
ftp://ftp.gnu.org/gnu/glpk/glpk-4.45.tar.gz

After unzipping the file you will find directories
glpk-4.45/src/amd and glpk-4.45/src/colamd

Best regards

Xypron
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Thanks Xypron. I use glpk-4.35

Here is an update on my progress.
Having built an OSDesign for ARMV4I I create a new subproject within the current OS Design and I declare it as a static Library in the Project Wizard.
In the new folder created for the subproject I untar the glpk sources, and then I choose "Add->Existing Item" by right clicking on the subproject entry. The new file that I add is
the  glpk-4.35\w32\Build_GLPK_with_VC6. I build it and Visual Studio handles the rest, which is compiling and including the glpk in the final binary.


Now I realised that since I don't have the complete BSP of the device that I am developing for, I cannot regenerate the image of the device.
So I am trying to build it as a DLL and then downloading it to the device. Currently I am having some dependency problems (missing DLL's from my OSDesign and not from the device's OSDesign which are probably included, I need to investigate further on that). If and when I solve them I will report to the list.

Sincere Regards to all
Ilias
 


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