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Re: [Help-gsl] Discrete Hankel transform issue


From: Brian Gough
Subject: Re: [Help-gsl] Discrete Hankel transform issue
Date: Mon, 15 Aug 2011 17:04:28 +0100
User-agent: Wanderlust/2.15.6 (Almost Unreal) Emacs/23.3 Mule/6.0 (HANACHIRUSATO)

At Tue, 26 Jul 2011 11:09:28 +0100 (BST),
Michael Carley wrote:
>            I am using the DHT functions in GSL and having some trouble with 
> the inversion. Since I actually want the coefficients of the expansion, I 
> am testing my code with a `manual inversion' (see source code below). The 
> problem is that this gives me a version of the original input scaled on 
> (X^2+1), except at the first point, where the scaling factor is (X^2). 
> Using the DHT function to invert the result gives what I expect. Any ideas 
> what I am doing wrong?

Hi. Were you able to resolve this problem?



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