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Re: [Help-gsl] 2D interpolation (again)

From: boyfarrell
Subject: Re: [Help-gsl] 2D interpolation (again)
Date: Mon, 6 Feb 2012 08:52:07 +0900

Hello David,

I posted a similar question back in 2008 because I had written my own 2D 
interpolation and wanted to contribute it. Back then I didn't have the C skills 
to write it, now I probably do! I don't think you would be duplicating any 

Best regards,


On 28 Jan 2012, at 08:25, David Zaslavsky wrote:

> Hi,
> I've looked at the documentation and I don't see any API for 2D (bilinear,
> bicubic, etc.) interpolation in either GSL itself or the supplementary
> libraries listed on the web page. Am I missing something, or does this
> capability actually not exist in the library? I see that there was some
> discussion on this list about adding this functionality back in 2008, but
> the link to download the code is broken and I can't find a mirrored copy
> anywhere.
> If there is no code existing, I'd be happy to package up my own bilinear
> interpolation code as a library and release it, if that would be
> appropriate. It builds on the existing 1D interpolation routines so it
> should be easy to use along with regular GSL. I don't want to duplicate
> something that already exists, though.
> I'm new to this list so I apologize if this is out of place or anything
> like that.
> :) David
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