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Re: [Help-liquidwar6] Liquid War 0.2.3551 released


From: Christian Mauduit
Subject: Re: [Help-liquidwar6] Liquid War 0.2.3551 released
Date: Mon, 6 Jan 2014 13:42:12 -0000
User-agent: SquirrelMail/1.4.23 [SVN]

Hi Kasper,

Nice to see you're still following this list!

Technically, the "text-graphical-thing" (that is a right way to name it
BTW) will be hard to enable on Windows, at least in a reasonnable amount
of time. Basically, libcaca works on MS-Windows, the problem is just that
because of linking issues I'd need to rewrite a few things (Liquid War 6
is much less "modular" on MS-Windows than on GNU/Linux, so I'd need to
produce a "libcaca-only" binary). In short, this, if it comes, will come
after network stuff. Network stuff that still does not work completely as
stated below, but really, it's quite close. The "test suite" that comes
with the game simulates three computers connecting to each other, as of
today it works only for two of them, I might release the network "as is"
limiting it to two players, it would be better than nothing. And I really
wanted to release something, that's why 0.2.3551 was out, the current
official release, 2 years old, did not reflect the reality : Liquid War 6
is up and moving ;)

Have a nice day,

Christian.

On Mon, January 6, 2014 10:45 am, Kasper Hviid wrote:
> Hey Christian,
>
> Great to see some news! Can that text-graphical-thing be enabled on the
> windows build? I'm really look forward to the network part - even if I'm
> completely blank regarding the technical part, the basic idea sounds
> fantastic!
>
> - Kasper
> On Jan 5, 2014 2:19 PM, "Christian Mauduit" <address@hidden> wrote:
>
>> Hello there,
>>
>> After more than two years without a release, here's finally one. No
>> revolution for now, but an important contribution from Epitech students
>> (Epitech is a French IT school) who implemented a libcaca graphical
>> (well,
>> text, for that matter...) backend, as well as a new "handicap" mode. I'm
>> still working on the network stuff - never been so close from getting
>> this
>> to work - but thought there was no point in waiting more, two years
>> without
>> a release is already "way too much". FYI, I have taken steps to release
>> more often, including, but not limited too, setting up a build chain
>> that
>> automatically builds packages in the background. Enjoy 2014!
>>
>> http://download.savannah.gnu.org/releases/liquidwar6/0.2.3551/
>>
>> Christian.
>>
>> --
>> Christian Mauduit
>> address@hidden
>> http://www.ufoot.org
>> int q = (2 * b) || !(2 * b);
>>
>> _______________________________________________
>> Help-liquidwar6 mailing list
>> address@hidden
>> https://lists.gnu.org/mailman/listinfo/help-liquidwar6
>>
> _______________________________________________
> Help-liquidwar6 mailing list
> address@hidden
> https://lists.gnu.org/mailman/listinfo/help-liquidwar6
>


-- 
Christian Mauduit
address@hidden
http://www.ufoot.org
int q = (2 * b) || !(2 * b);




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