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changing notehead in themiddle of the chord


From: Matevz Jekovec
Subject: changing notehead in themiddle of the chord
Date: Sat, 12 Mar 2005 17:11:29 +0100
User-agent: Debian Thunderbird 1.0 (X11/20050116)

I'm trying to change the notehead in the chord in the same voice, but it doesn't work. The output is lexport.ly:37:41: Error: syntax error, unexpected MUSIC_IDENTIFIER, expecting DRUM_PITCH or NOTENAME_PITCH or '>':
      \bcr g'8 \btr a \bcr b g e' e d < g, \bt
r e' > | \bcr g a b g e' e d e | % 3 not good

Is this a bug or not implemented yet?

Note: This message has been forwarded from NoteEdit mailing list.


- Matevž
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                  %
%   LilyPond output generated by   %
%           "noteedit"             %
%                                  %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

\version "2.4.2"

#(set-global-staff-size 16)

bcr = { \override Voice.NoteHead #'style = #'cross
}
bdf = { \override Voice.NoteHead #'style = #'default
}
bcc = { \override Voice.NoteHead #'style = #'xcircle
}
btr = { \override Voice.NoteHead #'style = #'triangle
}

flat = \markup { \raise #0.4 \smaller \musicglyph #"accidentals--2" }
sharp = \markup { \raise #0.6 \smaller \musicglyph #"accidentals-2" }
textcodaysym = \markup { \hspace #1 \raise #1.1 \musicglyph #"scripts-coda"}


\header {
        copyright = "classical"
}

DrumsC = \relative c {
        \set Staff.instrument = #"Drums"
        \clef percussion
        \time 4/4 
        
        %\bcr g'8 \btr a \bcr b g e' e d < g, e' > | \bcr g a b g e' e d e |   
% 3 good

        \bcr g'8 \btr a \bcr b g e' e d < g, \btr e' > | \bcr g a b g e' e d e 
|   % 3 not good

        g, a b g e' e d e | g, a b g e' e d e 
        \bar "|."
}
\score {
        \relative <<
                \context Staff = cDrumsCC <<
                        \context Voice = cDrumsCC \DrumsC
                >>

        \set Score.skipBars = ##t
        \set Score.melismaBusyProperties = #'()
        >>
}
\score {
        \simultaneous {
                \set Score.skipBars = ##t
                \set Score.melismaBusyProperties = #'()
                        }
        \layout {
                linewidth = 170.000 \mm
                textheight = 250.000 \mm
        }
}

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