[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Add \path markup command, and use it for \eyeglasses. (issue1730044
From: |
Mike Solomon |
Subject: |
Re: Add \path markup command, and use it for \eyeglasses. (issue1730044) |
Date: |
Sat, 26 Jun 2010 11:27:07 +0200 |
User-agent: |
Microsoft-Entourage/11.4.0.080122 |
Sorry - I should have replied to this earlier, but I was away from my
computer.
In woodwinds, I believe that the "make-connected-shape-stencil" does exactly
this - I use it to draw paths and automate finding extents. Rather than
adding two things w/ similar functionalities to Lilypond, I think it would
be intelligent to roll both of them into one. Patrick: can you look at the
patch and let me know what you think? I have no objection to changing my
work if you feel that there is a better way to implement it along the lines
of the patch that you've uploaded.
~Mike
On 6/26/10 2:06 AM, "address@hidden" <address@hidden> wrote:
> On 2010/06/22 03:50:24, Carl wrote:
>> On 2010/06/21 22:39:53, Patrick McCarty wrote:
>>> On 2010/06/20 11:07:37, Carl wrote:
>>>> Is it possible to have the path command estimate reasonable
>>>> extents, rather than using (0 . 0) and (0 . 0)? Since we
>>>> know the thickness of the line, and we have a list of
>>>> points, it seems we should be able to keep track of the
>>>> maximum and minimum X and Y coordinates during the path
>>>> creation.
>>>
>>> This should be possible, but I'm not sure how to implement it,
>>> especially when relative coordinates are involved.
>
>> My first thought would be to start with currentx=currenty=
>> xmax=xmin=ymax=ymin = 0.
>
>> For an absolute move, set currentx = move x, currenty = move y.
>
>> For a relative move, set currentx += movex, currenty += movey.
>
>> If currentx > xmax, xmax=currentx. If currenty > ymax,
>> ymax=currenty. If currentx < xmin, xmin = currentx. If
>> currenty < ymin, ymin = currenty.
>
>> For curves, go one point at a time. The control points bound
>> the curve, so you can use the control points as if they were
>> curve points.
>
>> When you're done with all the points, add half the thickness to
>> xmax and ymax, and subtract half the thickness from xmin and
>> ymin.
>
>> I haven't tried it, but it seems to me it should work.
>
> Hi Carl,
>
> Thanks for your help.
>
> I've uploaded a new patch set that (more or less) follows your
> algorithm above, and also changes the interface again (according
> to Han-Wen's and Jan's comments).
>
> Let me know what you think.
>
> Thanks,
> Patrick
>
>
> http://codereview.appspot.com/1730044/show
>
> _______________________________________________
> lilypond-devel mailing list
> address@hidden
> http://lists.gnu.org/mailman/listinfo/lilypond-devel
>
- Re: Add \path markup command, and use it for \eyeglasses. (issue1730044), pnorcks, 2010/06/21
- Re: Add \path markup command, and use it for \eyeglasses. (issue1730044), Carl . D . Sorensen, 2010/06/21
- Re: Add \path markup command, and use it for \eyeglasses. (issue1730044), hanwenn, 2010/06/22
- Re: Add \path markup command, and use it for \eyeglasses. (issue1730044), jan . nieuwenhuizen, 2010/06/22
- Re: Add \path markup command, and use it for \eyeglasses. (issue1730044), pnorcks, 2010/06/25
- Re: Add \path markup command, and use it for \eyeglasses. (issue1730044), Carl . D . Sorensen, 2010/06/26