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Re: Fix for Issue 620. (issue4814041)
From: |
Neil Puttock |
Subject: |
Re: Fix for Issue 620. (issue4814041) |
Date: |
Sun, 24 Jul 2011 22:22:36 +0100 |
On 24 July 2011 09:55, address@hidden <address@hidden> wrote:
> Why is it a bad thing to do it this way? Currently, the
> Beam_collision_engraver implements dynamic filtering based on interface, and
> I don't think there's a problem with that (it is the only way to make it
> ignore certain grobs on the fly).
I don't like the name. We already have `core interfaces'; they're
grob-interface, item-interface and spanner-interface.
> Creating a new interface would be OK but would make it harder to filter out
> interfaces on the fly (people would have to override a grob's "meta"
> property, which seems hard).
Do you have a scenario whereby a user might want to override this?
Cheers,
Neil