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Accidental placement in voiceTwo vs. another staff
From: |
James Harkins |
Subject: |
Accidental placement in voiceTwo vs. another staff |
Date: |
Thu, 27 Jun 2013 14:38:00 +0800 |
User-agent: |
Wanderlust/2.15.9 (Almost Unreal) SEMI/1.14.6 (Maruoka) FLIM/1.14.9 (Gojō) APEL/10.8 Emacs/23.3 (x86_64-pc-linux-gnu) MULE/6.0 (HANACHIRUSATO) |
Is this a known bug?
It looks like LP is trying to avoid a collision between the natural sign in the
top staff's voiceTwo and the sharp sign in the bottom staff. But of course they
are nowhere near touching, so there should be no need for collision avoidance.
(Sorry I'm on a slightly older stable version, and sorry for the noise if it's
already fixed.)
\version "2.16.1"
\include "english.ly"
global = {
\time 3/4
\numericTimeSignature
\key ef \major
s2.*2
\key cs \minor
s2.
}
\score {
\new PianoStaff <<
\new Staff <<
\global
\new Voice \relative c''' {
\voiceOne
g8 af f ef df4 ~
df2 cs4
e2.
}
\new Voice \relative c'' {
\voiceTwo
r2 df8 c
b_"b's natural sign is too far left" a gs fs e ds
<cs e gs>2.
}
>>
\new Staff <<
\global
\relative c {
\clef bass
ef2 f4
fs4 gs4 gs,4
cs2.
}
>>
>>
}
hjh