lout-users
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: compiling lout with MS Visual C++


From: Franck Arnaud
Subject: Re: compiling lout with MS Visual C++
Date: Wed, 11 Sep 96 18:45:57 GMT

Vassili Dzuba:

> I just downloaded LOUT 3.0.8 and compiled it using Microsoft Visual C++ 4.2.
> [...] 
> Did somebody successfully compiled and run lout with MS VC ?

yes, I did.

> Does somebody have an idea about what I should look to ?

you didn't change the symbols to "DOS" mode, did you?

my makefile may help:

[...]
#
!include <ntwin32.mak>

# Base path (separator at end).
CLIBDIR         = C:\\WinBinNT\\lout\\

# Latin-1 in, ASCII out (see original makefile)
CHARIN = 1
CHAROUT = 0

# Locale, do not change under NT.
USELOC  = 0

LTFLAGS = -DFONT_DIR=\"$(CLIBDIR)font\" -DEVEC_DIR=\"$(CLIBDIR)evec\" \
        -DINCL_DIR=\"$(CLIBDIR)include\" -DDATA_DIR=\"$(CLIBDIR)data\" \
        -DHYPH_DIR=\"$(CLIBDIR)hyph\" -DLOCALE_DIR=\"$(CLIBDIR)locale\" \
        -DMAPS_DIR=\"$(CLIBDIR)maps\" \
        -DCHAR_IN=$(CHARIN) -DCHAR_OUT=$(CHAROUT) -DLOCALE_ON=$(USELOC) \
        -DOS_DOS=1 -DOS_UNIX=0 -DOS_MAC=0 \
        -DASSERT_ON=1 -DDEBUG_ON=0 -DUSE_STAT=0

OBJS  = z01.obj z02.obj z03.obj z04.obj z05.obj z06.obj z07.obj z08.obj \
     z09.obj z10.obj z11.obj z12.obj z13.obj z14.obj z15.obj z16.obj \
     z17.obj z18.obj z19.obj z20.obj z21.obj z22.obj z23.obj z24.obj \
     z25.obj z26.obj z27.obj z28.obj z29.obj z30.obj z31.obj z32.obj \
     z33.obj z34.obj z35.obj z36.obj z37.obj z38.obj z39.obj z40.obj \
     z41.obj z42.obj z43.obj z44.obj z45.obj z46.obj


all: lout.exe

lout.exe : $(OBJS)
        $(link) -debug:none $(conlflags) -out:$*.exe $** $(conlibs)

# std .c
.c.obj:
        $(cc) $(cflags) $(cvars) $(LTFLAGS) $*.c

$(OBJS): externs

externs:

init:
        lout -x -s $(CLIBDIR)include/init

--
Franck Arnaud <address@hidden>


reply via email to

[Prev in Thread] Current Thread [Next in Thread]