Thank you simon, but in my documentation of the API i haven't seen
this function "select()" in BSD socket. i'm not sure what if the
purpose to call this, because in general i understand the rest of
function of the example. i have seen in wikipedia the TFTP protocol
and it's easy, but in the future i've to implement my own protocol
with TCP to send this, in fact i'll use the BSD socket API to connect
wih remote terminal and i interchange data of my own protocol.
I only know this function:
_*2.2.1 *__*BDS librería de socket*_
This section provides a simple implementation of the BSD socket API
using the lwIP API. Also, this implementation does not support the
select() and poll() functions of the BSD socket API since the lwIP API
does not have any functions that can be used to implement those. In
order to implement those functions, the BSD socket implementation
would have to communicate directly with the lwIP stack and not use the
API.
In the BSD socket API sockets are represented as ordinary file
descriptors. File descriptors are integers that uniquely identifies
the file or network connection. In this implementation of the BSD
socket API, sockets are internally represented by a netconn structure.
Since BSD sockets are identifed by an integer, the netconn variables
are kept in an array, sockets[], where the BSD socket identi¯er is the
index into the array.
The BSD socket API calls for setting up a connection are very similar
to the connection setup functions of the minimal API. The
implementation of these calls mainly include translation from the
integer representation of a socket to the connection abstraction used
in the minimal API.
*Funciones*
a) int socket(int domain, int type, int protocol)
The socket() call allocates a BSD socket. The parameters to socket()
are used to specify what type of socket that is requested. Since this
socket API implementation is concerned only with network sockets,
these are the only socket type that is supported. Also, only UDP (SOCK
DGRAM) or TCP (SOCK STREAM) sockets can be used.
b) int bind(int s, struct sockaddr *name, int namelen)
The bind() call binds the BSD socket to a local address. In the call
to bind() the local IP address and port number are specified. The
bind() function is very similar to the netconn bind() function in the
lwIP API.
c) int connect(int s, struct sockaddr *name, int namelen)
The implementation of connect() is as straightforward as that of bind().
d) int listen(int s, int backlog)
The listen() call is the equivalent of the lwIP API function netconn
listen() and can only be used for TCP connections. The only di®erence
is that the BSD socket API allows the application to specify the size
of the queue of pending connections (the backlog). This is not
possible with lwIP and the backlog parameter is ignored.
e) int accept(int s, struct sockaddr *addr, int *addrlen)
The accept() call is used to wait for incoming connections on a TCP
socket that previously has been set into LISTEN state by a call to
listen(). The call to accept() blocks until a connection has been
established with a remote host. The arguments to listen are result
parameters that are set by the call to accept(). These are filled with
the address of the remote host.
When the new connection has been established, the lwIP function
netconn accept() will
return the connection handle for the new connection. After the IP
address and port number of the remote host has been filled in, a new
socket identifier is allocated and returned.
f) int send(int s, void *data, int size, unsigned int flags)
In the BSD socket API, the send() call is used in both UDP and TCP
connection for sending data. Before a call to send() the receiver of
the data must have been set up using connect(). For UDP sessions, the
send() call resembles the netconn send() function from the lwIP API,
but since the lwIP API require the application to explicitly allocate
buffrs, a buffer must be allocated and deallocated within the send()
call. Therefore, a buffer is allocated and the data is copied into the
allocated buffer.
The netconn send() function of the lwIP API cannot be used with TCP
connections, so this implementation of the send() uses netconn write()
for TCP connections. In the BSD socket API, the application is allowed
to modify the sent data directly after the call to send() and
therefore the NETCONN COPY °ag is passed to netconn write() so that
the data is copied into internal buffers in the stack.
g) int sendto(int s, void *data, int size, unsigned int flags,struct
sockaddr *to, int tolen)
The sendto() and sendmsg() calls are similar to the send() call, but
they allow the application program to specify the receiver of the data
in the parameters to the call. Also, sendto() and sendmsg() only can
be used for UDP connections. The implementation uses netconn connect()
to set the receiver of the datagram and must therefore reset the
remote IP address and port number if the socket was previously
connected. An implementation of sendmsg() is not included.
h) int write(int s, void *data, int size)
In the BSD socket API, the write() call sends data on a connection and
can be used for both
UDP and TCP connections. For TCP connections, this maps directly to
the lwIP API function
netconn write(). For UDP, the BSD socket function write() function is
equvalent to the send() function.
i) int recv(int s, void *mem, int len, unsigned int flags)
In the BSD socket API, the recv() and read() calls are used on a
connected socket to receive data. They can be used for both TCP and
UDP connections. A number of args can be passed by the call to recv().
None of these are implemented here, and the flags parameter is
ignored. If the received message is larger than the supplied memory
area, the excess data is silently discarded.
j) int recvfrom(int s, void *mem, int len, unsigned int flags, struct
sockaddr *from, int *fromlen)
The recvfrom() and recvmsg() calls are similar to the recv() call but
differ in that the IP
address and port number of the sender of the data can be obtained
through the call.
An implementation of recvmsg() is not included.
thank you again
Regards
Oscar
On Tue, Jul 21, 2009 at 9:05 PM, address@hidden
<mailto:address@hidden> <address@hidden <mailto:address@hidden>>
wrote:
Oscar F wrote:
Hello everybody, i'm using lwip 1.3.0 port to AVR for using in
the board EVK1100.
Iḿ seeing a example code of tftp, and i don't understand this
part, exactly the part to call the function lwip_select.
Can anybody help me?
and where is the documentation for all API and struct, i only
have these kind of documents
>From having a quick look at the code below, it is not using
lwIP-specific API functions at all, but simply the socket API,
which is a compatibility API to the standard BSD socket interface
(select() is also a BSD-socket-API function). The only difference
is you are using the internal names (with lwip_ at the front).
Since you don't seem to know your way, you should start with a
socket reference (either opengroup - e.g. use google to search
"opengroup select"; or microsoft MSDN - be aware that microsoft
doesn't follow the standard everywhere, but they are mostly
compatible to us and sometimes have great example code).
Simon
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