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Re: MXE on MacOS Host
From: |
Mark Hayden |
Subject: |
Re: MXE on MacOS Host |
Date: |
Mon, 31 Oct 2022 07:56:10 -0400 |
HI Tony,
Thank you very much for getting back to me.
Like magic, the MXE build on MacOS started working on my new Macbook. I think
there must have been something about my configuration on the old Macbook
preventing the builds from working. The strange thing is that at various
times, I had tried building MXE on a fresh MacOS installation and they had not
worked. If I see this recur, I will dig into it further.
I’m very happy to have toolchains back up to date.
best, Mark
> On Oct 30, 2022, at 8:09 AM, Tony Theodore <tonyt@logyst.com> wrote:
>
> Hi Mark,
>
>
>> On 28 Oct 2022, at 9:52 am, Mark Hayden <markghayden@yahoo.com> wrote:
>>
>> I have a Windows Qt app I have been cross-compiling from MacOS using Qt.
>> For several years, I’ve been unable to update MXE toolchain for MacOS host
>> because of various errors. I’ve reported bugs and made some attempt to fix
>> the problems but new ones seem to keep recurring.
>>
>> Does anyone have recent success getting MXE (including Qt libraries)
>> building on MacOS? Any suggestions/pointers for this?
>>
>> I’m planning to upgrade to an M1 (ARM) MacBook. I just tried installing MXE
>> on blank Macbook from scratch and did not get very far. Does anyone have
>> success with MXE on these? Ideally, I’d like to the MXE toolchain to run
>> natively (ARM).
>>
>> thanks, Mark
>
> I’ve just replied to similar issue[1] with some notes on what used to work.
> If you haven’t updated to the latest release, you should be able to build
> qt5/6 with the gcc12 plugin.
>
> Cheers,
>
> Tony
>
>
> [1] https://github.com/mxe/mxe/issues/2910