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[Mldonkey-bugs] [bugs #8961] QoS, dynamic connection limiting so we don'
From: |
anonymous |
Subject: |
[Mldonkey-bugs] [bugs #8961] QoS, dynamic connection limiting so we don't flood our connections |
Date: |
Fri, 14 May 2004 14:33:42 -0400 |
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This mail is an automated notification from the bugs tracker
of the project: mldonkey, a multi-networks file-sharing client.
/**************************************************************************/
[bugs #8961] Full Item Snapshot:
URL: <http://savannah.nongnu.org/bugs/?func=detailitem&item_id=8961>
Project: mldonkey, a multi-networks file-sharing client
Submitted by: 0
On: Fri 05/14/04 at 14:25
Category: Core
Severity: 5 - Average
Item Group: Feature request
Resolution: None
Assigned to: None
Status: Open
Release: None
Release:
Platform Version: None
Binaries Origin: CVS / Self compiled
CPU type: None
Summary: QoS, dynamic connection limiting so we don't flood our connections
Original Submission: Control packets and other non-"data" packets should have
priority over data-transfer packets. SYN (connecting), ACK (acknowlege of a
data packet), SACK, FIN, etc, packets should have a higher priority than normal
data-transfer packets. Packets to and from servers (control messages,
searching, retrieval of sources) should be last to be dropped from rate
limiting. Soft and Hard limits for downloading... Hard would be manually set.
Soft would be an intelligently determined (auto-magically) limit. When we
reach our soft limits we shouldn't initiate any more download connections
(unless we can get rid of the slow ones and replace them with faster more
stable ones?). Anyways, this is just an overview of what I have written down
somewhere, expect a follow up. =P
For detailed info, follow this link:
<http://savannah.nongnu.org/bugs/?func=detailitem&item_id=8961>
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