|
From: | Cyril 'Hulud' Corvazier |
Subject: | Re: [Nel] Exporter Plugin for 3DSMAX 4.0 |
Date: | Thu, 4 Oct 2001 10:53:07 +0200 |
Hi Valerio,
Ok, it looks like a patch edge can be shared by
more than 2 patches in max4.
So, max guys have removed the two patch references
(patch1, patch2) and replace them by an int array.
So, in max 4, it should be possible to redefine
patch1 like this:
#ifdef NEL_FOR_MAX4
#define patch1 patches[0]
#endif // NEL_FOR_MAX4#define patch2
patches[1] I haven't tested thoses solutions, but it should work.
Regards,
Cyril.
|
[Prev in Thread] | Current Thread | [Next in Thread] |