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[netPanzer-CVS] netpanzer/src/NetPanzer/Core netPanzerGlobals.h...


From: Matthias Braun
Subject: [netPanzer-CVS] netpanzer/src/NetPanzer/Core netPanzerGlobals.h...
Date: Sat, 06 Sep 2003 18:13:41 -0400

CVSROOT:        /cvsroot/netpanzer
Module name:    netpanzer
Branch:         
Changes by:     Matthias Braun <address@hidden> 03/09/06 18:13:41

Modified files:
        src/NetPanzer/Core: netPanzerGlobals.h netPanzerWinMain.cpp 
Removed files:
        src/NetPanzer/Core: netPanzerGlobals.cpp netPanzerMain.cpp 
                            netPanzerMain.h netPanzerThread.cpp 
                            netPanzerThread.h 

Log message:
        cleaned up some unused code

Patches:
Index: netpanzer/src/NetPanzer/Core/netPanzerGlobals.h
diff -u netpanzer/src/NetPanzer/Core/netPanzerGlobals.h:1.1 
netpanzer/src/NetPanzer/Core/netPanzerGlobals.h:1.2
--- netpanzer/src/NetPanzer/Core/netPanzerGlobals.h:1.1 Sun Dec  1 12:51:56 2002
+++ netpanzer/src/NetPanzer/Core/netPanzerGlobals.h     Sat Sep  6 18:13:41 2003
@@ -20,19 +20,6 @@
 
 #include "fXY.hpp"
 
-
-extern unsigned short MOUSE_X;
-extern unsigned short MOUSE_Y;
-extern unsigned short MAKE_LEFT_MOUSE_BUTTON;
-extern unsigned short MAKE_RIGHT_MOUSE_BUTTON;
-extern unsigned short MAKE_MID_MOUSE_BUTTON;
-extern unsigned char  MOUSE_BUTTON_MASK;
-
-extern char PANZER_THREAD_ACTIVE;
-extern char PANZER_THREAD_FINISHED;
-extern unsigned long PANZER_THREAD_HANDLE;
-extern char FUCK_THREAD;
-
 extern fXY  gInputOffset;
 extern bool gMainLoopBegin;
 
Index: netpanzer/src/NetPanzer/Core/netPanzerWinMain.cpp
diff -u netpanzer/src/NetPanzer/Core/netPanzerWinMain.cpp:1.6 
netpanzer/src/NetPanzer/Core/netPanzerWinMain.cpp:1.7
--- netpanzer/src/NetPanzer/Core/netPanzerWinMain.cpp:1.6       Sat Sep  6 
07:35:35 2003
+++ netpanzer/src/NetPanzer/Core/netPanzerWinMain.cpp   Sat Sep  6 18:13:41 2003
@@ -24,8 +24,6 @@
 #include "netPanzerWinProc.h"
 #include "gapp.hpp"
 #include "netPanzerGlobals.h"
-#include "netPanzerThread.h"
-#include "netPanzerMain.h"
 #include "resource.h"
 #include "GameManager.hpp"
 
@@ -46,13 +44,10 @@
     //Initialize the Windows portion of PanzerKrieg (create a window,
     //fill in the contents of our GlobalApp structure, etc.)
     if( WinInit( hInstance, nCmdShow) == false)
-       return false;
+               return false;
        
-    if( netPanzerInitialize( lpCmdLine ) == false) 
-       return false;
-
-    //the game loop--
-    //PANZER_THREAD_HANDLE = _beginthread(PanzerThread, 0, 0);
+    if( GameManager::initialize( lpCmdLine ) == false) 
+               return false;
 
     //just cause they do it in the book, for now only--
     ShowCursor( false );
@@ -73,14 +68,9 @@
        } // ** if PeekMessage
        else
        {
-           if ( FUCK_THREAD == true )
-           {
-               FUCK_THREAD = false;
-           }
-           
            GameManager::mainLoop();
        }
-    } // ** while
+       } // ** while
 }
 ////////////////////////////////////////////////////////////////
 //END WINMAIN///////////////////////////////////////////////////




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