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[Octave-bug-tracker] [bug #32980] for backend FLTK, real is used for axe


From: Michael Godfrey
Subject: [Octave-bug-tracker] [bug #32980] for backend FLTK, real is used for axes. double should be used
Date: Fri, 22 Apr 2011 01:38:55 +0000
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:2.0) Gecko/20100101 Firefox/4.0

Follow-up Comment #7, bug #32980 (project octave):

Rik,

Thanks for trying the patch.  I am not surprised
that it failed the sombrero.  I had only tried 2D
plots mainly to try to check that the code was in the
right places.  It does check all three dimensions, but
something is wrong for 3D.

If you agree that this code is capable of doing the
right tests, I will improve it (also making the now
duplicated code into a function).

Michael


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