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From: | Rik |
Subject: | [Octave-bug-tracker] [bug #44806] MXE Octave freezes after print command |
Date: | Thu, 16 Apr 2015 21:55:53 +0000 |
User-agent: | Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:37.0) Gecko/20100101 Firefox/37.0 |
Follow-up Comment #11, bug #44806 (project octave): @Avinoam: Can you take the current version and copy over *only* gl-render.cc and check if that works? I believe it will which then means that it is the small code change to gl2ps-render.h that has the problem void draw_axes (const axes::properties& props) { // Initialize a new sorting tree in gl2ps, this will make subsequent // objects be drawn over previous ones GLint vp[4]; gl2psEndViewport (); glGetIntegerv(GL_VIEWPORT, vp); gl2psBeginViewport (vp); opengl_renderer::draw_axes (props); } _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?44806> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/
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