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[Octave-bug-tracker] [bug #44806] MXE Octave freezes after print command


From: Rik
Subject: [Octave-bug-tracker] [bug #44806] MXE Octave freezes after print command
Date: Thu, 16 Apr 2015 21:55:53 +0000
User-agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:37.0) Gecko/20100101 Firefox/37.0

Follow-up Comment #11, bug #44806 (project octave):

@Avinoam: Can you take the current version and copy over *only* gl-render.cc
and check if that works?

I believe it will which then means that it is the small code change to
gl2ps-render.h that has the problem


void draw_axes (const axes::properties& props)
{
  // Initialize a new sorting tree in gl2ps, this will make subsequent 
  // objects be drawn over previous ones
  GLint vp[4];
  gl2psEndViewport ();
  glGetIntegerv(GL_VIEWPORT, vp);
  gl2psBeginViewport (vp);

  opengl_renderer::draw_axes (props);
}



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