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[Octave-bug-tracker] [bug #43728] rounding error for integer range multi


From: Mike Miller
Subject: [Octave-bug-tracker] [bug #43728] rounding error for integer range multiplied with floating point
Date: Sun, 31 May 2015 04:02:01 +0000
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Firefox/38.0 Iceweasel/38.0.1

Follow-up Comment #2, bug #43728 (project octave):

I think the difference seen here may be because Octave allows a range to be
multiplied by a scalar and the result is another range object. Multiplying the
integer ranges by 0.1 as you have is effectively the same as a floating point
range, with the drawbacks of which you were probably trying to avoid.

Specifically,


>> (-1:3) * 0.1 == -.1:.1:(3*.1)
ans =

   1   1   1   1   1

>> (-1:3) * 0.1 == [-.1, 0, .1, .2, .3]
ans =

   1   1   1   0   0

>> (-1:3) * 0.1 == [-1:3] * 0.1
ans =

   1   1   1   0   1

>> [-1:3] * 0.1 == [-.1, 0, .1, .2, .3]
ans =

   1   1   1   1   0



I would like to say this is working as expected, and what you really meant to
do was [-1:3]*0.1 to expand the range into a full matrix of integers first,
and then multiply elementwise by the scalar. Could be better documented
somehow?

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