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[Octave-bug-tracker] [bug #53073] OpenGL color LUT seems incorrect after


From: Rik
Subject: [Octave-bug-tracker] [bug #53073] OpenGL color LUT seems incorrect after a print() for the Qt graphics toolkit
Date: Tue, 6 Feb 2018 12:54:40 -0500 (EST)
User-agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:55.0) Gecko/20100101 Firefox/55.0

Follow-up Comment #5, bug #53073 (project octave):

Also confirmed that just about any action, for me pressing the 'Alt' key, was
enough to cause a re-paint.

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