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From: | Rik |
Subject: | [Octave-bug-tracker] [bug #55064] Updating graphics object consumes memory |
Date: | Tue, 20 Nov 2018 18:27:12 -0500 (EST) |
User-agent: | Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/52.0.2743.116 Safari/537.36 Edge/15.15063 |
Update of bug #55064 (project octave): Status: None => Confirmed _______________________________________________________ Follow-up Comment #2: The Savannah bug tracker has an annoyingly low file limit. I downloaded your test case from Google Drive. I had to modify the paths in solarsystem3.m to point to the data/ directory, but then it ran fine. There is something wrong. I let it run for a while and memory consumption on the process rose from 2GB to 6GB. After breaking out of the loop with Ctrl-C I closed the figure and deleted all variables, but the Octave process continued to use a bunch of memory. Marking as confirmed. _______________________________________________________ Reply to this item at: <https://savannah.gnu.org/bugs/?55064> _______________________________________________ Message sent via Savannah https://savannah.gnu.org/
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