|
From: | Rik |
Subject: | [Octave-bug-tracker] [bug #55064] Updating graphics object consumes memory |
Date: | Thu, 17 Jan 2019 18:51:28 -0500 (EST) |
User-agent: | Mozilla/5.0 (Windows NT 10.0; WOW64; Trident/7.0; rv:11.0) like Gecko |
Update of bug #55064 (project octave): Status: Confirmed => Duplicate Open/Closed: Open => Closed _______________________________________________________ Follow-up Comment #9: I just posted a sketch of a change which fixes the issue at bug #55287. With the fix in place I re-ran the solarsystem example on this report and it was also fixed. Hence, these really are the same bug and I am going to close this one and continue the resolution efforts on #55287. _______________________________________________________ Reply to this item at: <https://savannah.gnu.org/bugs/?55064> _______________________________________________ Message sent via Savannah https://savannah.gnu.org/
[Prev in Thread] | Current Thread | [Next in Thread] |