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[Octave-bug-tracker] [bug #55940] pause() takes too long if you call it


From: Andrew Janke
Subject: [Octave-bug-tracker] [bug #55940] pause() takes too long if you call it a bunch
Date: Sun, 17 Mar 2019 10:50:26 -0400 (EDT)
User-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_14_3) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/73.0.3683.75 Safari/537.36

Follow-up Comment #1, bug #55940 (project octave):

Seems to affect java.lang.Thread.sleep, too.


octave:1> for i = 1:100; t0 = tic; javaMethod('sleep', 'java.lang.Thread',
200); te = toc(t0); fprintf('%.3f   ', te); endfor
10.200   10.200   10.200   10.200   8.327   4.591   0.200   10.200   0.200  
0.351   0.204   0.202   0.202   10.200   0.561   8.691   0.510   0.253   0.200
  10.200   10.200   7.787


My system isn't heavily loaded, so this is kind of surprising.


Processes: 534 total, 2 running, 2 stuck, 530 sleeping, 3390 threads          
                     10:49:39
Load Avg: 2.36, 2.72, 2.74  CPU usage: 3.10% user, 1.91% sys, 94.98% idle
SharedLibs: 417M resident, 56M data, 117M linkedit.
MemRegions: 175577 total, 6879M resident, 162M private, 3773M shared.
PhysMem: 29G used (3496M wired), 3379M unused.
VM: 4171G vsize, 1298M framework vsize, 127888(64) swapins, 159496(0)
swapouts.
Networks: packets: 130791589/54G in, 210108728/241G out. Disks:
106966529/1578G read, 32295703/513G written.



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