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[Octave-bug-tracker] [bug #60818] delaunayn - 2D code path vectorization


From: Nicholas Jankowski
Subject: [Octave-bug-tracker] [bug #60818] delaunayn - 2D code path vectorization doesn't match nD algorithm
Date: Sun, 4 Jul 2021 06:57:53 -0400 (EDT)
User-agent: Mozilla/5.0 (Linux; Android 9; moto g(6)) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.120 Mobile Safari/537.36

Follow-up Comment #39, bug #60818 (project octave):

Didn't look at memory but over 50x faster in fact for the 3d 1000pt case. LU
itself goes back to being the slowest part. I don't see any way around that
for a general nD solution.

Absent other minor tweaks this is largely complete I think. I'll run some
timing tests as a fn of #pts and ndim to see if maybe a few higher dims should
be Laplace expansion.

I think at the end of the function it also says it should have some delaunayn
specific self tests added. Will look at adding a few of those too.


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