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From: | Nicholas Jankowski |
Subject: | [Octave-bug-tracker] [bug #60818] delaunayn - 2D code path vectorization doesn't match nD algorithm |
Date: | Sun, 4 Jul 2021 06:57:53 -0400 (EDT) |
User-agent: | Mozilla/5.0 (Linux; Android 9; moto g(6)) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.120 Mobile Safari/537.36 |
Follow-up Comment #39, bug #60818 (project octave): Didn't look at memory but over 50x faster in fact for the 3d 1000pt case. LU itself goes back to being the slowest part. I don't see any way around that for a general nD solution. Absent other minor tweaks this is largely complete I think. I'll run some timing tests as a fn of #pts and ndim to see if maybe a few higher dims should be Laplace expansion. I think at the end of the function it also says it should have some delaunayn specific self tests added. Will look at adding a few of those too. _______________________________________________________ Reply to this item at: <https://savannah.gnu.org/bugs/?60818> _______________________________________________ Message sent via Savannah https://savannah.gnu.org/
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