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Re: Graphics properties as objects


From: Michael Goffioul
Subject: Re: Graphics properties as objects
Date: Thu, 3 Jan 2008 16:08:35 +0100

On 1/2/08, Shai Ayal <address@hidden> wrote:
> Thanks for the explanation. So, if I understand right, this approach
> would allow very elegant ways to implement get/set by using virtual
> functions and the all_props map, while still maintaining the ability
> for c++ code (e.g. the renderer) to access the properties using their
> "native" type, not going through some dynamic_cast ?

Yes, that's the idea.

Michael.


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