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Signal/slot paradigm in graphics code, libsigc++ dependency
From: |
Michael Goffioul |
Subject: |
Signal/slot paradigm in graphics code, libsigc++ dependency |
Date: |
Thu, 28 Aug 2008 09:50:30 +0200 |
Hi,
I was thinking about implementing a more formal signal/slot paradigm in
the graphics code to take care of the property/object listeners and builtin
updaters. While trying to figure the implementation specs, I remembered
of the libsigc++ library that already provides such complete framework.
I didn't check everything, but I think it provides everything I'd need. So would
it be acceptable to use it within octave, adding (yet) another dependency?
Michael.
- Signal/slot paradigm in graphics code, libsigc++ dependency,
Michael Goffioul <=