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Re: Octave development on MacOS 10.7 using macports
From: |
Ben Abbott |
Subject: |
Re: Octave development on MacOS 10.7 using macports |
Date: |
Tue, 23 Aug 2011 14:57:12 -0400 |
On Aug 23, 2011, at 1:43 PM, Ben Abbott wrote:
> On Aug 23, 2011, at 11:51 AM, Jarno Rajahalme wrote:
>
>> On Aug 22, 2011, at 16:53 , ext Ben Abbott wrote:
>>
>>>> My impression is that the sources need to be modified. However, it isn't
>>>> clear to me if the change needs to be made on the autotools side or on the
>>>> c++ side. Advice or assistance would be appreciated.
>>>>
>>>> Ben
>>>>
>>>> <macports_configure.sh>
>>>
>>> I found a temporary work-around for the Carbon Framework / FLTK problem. I
>>> told gcc to link to the 10.6 framework instead. The modified
>>> macport_configure.sh script is attached.
>>
>> Why don't you just configure with --without-framework-carbon? You can still
>> link with FLTK and use native graphics just fine, it's just that Octave's
>> own code will not know about screen dimensions and such but I have not seen
>> any downside to that. Also, that info, if needed might be available via
>> FLTK. Assuming that FLTK works with 10.7...
>>
>> Jarno
>
> Jarno,
>
> I previously had problems linking to FLTK when --without-framework-carbon was
> included.
>
> I'll do some more experimenting (I need to prune the configure options down
> to a smaller number any way).
>
> Ben
>
I've pruned my configure script. It no longer requires the Carbon framework.
Ben
macports_configure.sh
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