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Fwd: gsoc2013 octave audio system


From: Vytautas Jancauskas
Subject: Fwd: gsoc2013 octave audio system
Date: Thu, 18 Apr 2013 11:00:31 +0300

---------- Forwarded message ----------
From: Vytautas Jancauskas <address@hidden>
Date: Thu, Apr 18, 2013 at 10:59 AM
Subject: Re: gsoc2013 octave audio system
To: Mike Miller <address@hidden>


I don't know a great deal about octave to c++ interface, but would
something like this be possible:

player = audioplayer(function)?

where function is a function portaudio would call when we need to fill
in an audio buffer. This would allow playing large amounts of data
without keeping it all in memory at once.

Forgot to add Octave Maintainers list to cc.


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