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Re: GSoC: Improve binary packaging on Mac OS X


From: Ben Abbott
Subject: Re: GSoC: Improve binary packaging on Mac OS X
Date: Mon, 05 Aug 2013 08:17:40 -0400

On Aug 4, 2013, at 11:08 PM, Michael Goffioul wrote:

> On Sun, Aug 4, 2013 at 10:04 PM, Ben Abbott <address@hidden> wrote:
> On Aug 3, 2013, at 6:28 PM, Anirudha Bose wrote:
> 
> > Hi everyone.
> >
> > I would like to have some input on how to proceed with building app bundles 
> > for Mac OS X. I have written a post about it in my blog [1].
> >
> > Ben, I have read your wiki page on creating app bundles for Mac OS X using 
> > Macports. Since you are experienced with this, so maybe you can help me get 
> > started. I suppose there is no app bundle for the current Octave release.
> >
> > [1] http://anigsoc2013.wordpress.com/
> >
> > Regards,
> > Anirudha
> 
> I haven't had time to put a bundle together for the latest release.  And if I 
> did, it would only run on X86_64 based CPUs running Lion or Mountain Lion 
> (Macports doesn't provide universal versions of all ports needed to satisfy 
> Octave's dependencies).  I'm not familiar with MXE, but perhaps universal 
> builds are possible?
> 
> In any event, the first step is to build Octave and all its dependencies and 
> in a common directory tree.  
> 
> At first glance, this sounds like a job for MXE.
> 
> Michael.

Great!  Regarding MacOSX's relative paths, the links below give more info.

        http://voidnoise.co.uk/blog/?p=299

        
http://stackoverflow.com/questions/2092378/macosx-how-to-collect-dependencies-into-a-local-bundle

        
http://developer.apple.com/library/mac/#documentation/Darwin/Reference/ManPages/man1/install_name_tool.1.html

Ben

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