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Re: [Paparazzi-devel] Creating new UAVs/airframes

From: Gautier Hattenberger
Subject: Re: [Paparazzi-devel] Creating new UAVs/airframes
Date: Mon, 13 May 2019 17:57:18 +0200
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They are dynamically loaded by the simulator actually (

The documentation of JSBSIM is a bit sparse, but you can have a look at

When I try to compile airframe files with latest code (master branch) it seems to work for nps target of ardrone2. Airframes using gazebo are only failing for me as I don't have it installed on my computer at the moment, but should work otherwise. What is the error message ? Can you update to latest stable (5.14) or master branch, at least for testing ?


Le 06/05/2019 à 10:23, Yani ZIANI a écrit :
I'm not sure how creating or adapting one of those JSBSIM airframes would
help, as they don't even seem to be used by default during compilation. The
closest files I can find that are actually used are the airframes referenced
, which have obviously different structures and data in it.
Additionnally, if I do try, for instance, to compile any ardrone2 (that is
to say, either ardrone2, ardrone2_flightplan_guided_gazebo, ardrone2_gazebo)
using the simple_ardrone2.xml config file (
), and using the NPS target, the compilation can't manage to generate a
airframe.h file and fails.
(I should probably have mentionned that sooner, but I'm using v5.12_stable)


Gautier Hattenberger-3 wrote

If you want to make a realistic simulation, you will need to use the NPS
target ( and create or adapt one
of the JSBSIM airframe used for simulation

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