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[Bug #620] Level start and end/result screens are missing or ugly
From: |
nobody |
Subject: |
[Bug #620] Level start and end/result screens are missing or ugly |
Date: |
Fri, 14 Jun 2002 06:47:31 -0400 |
=================== BUG #620: FULL BUG SNAPSHOT ===================
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=620&group_id=2184
Submitted by: grumbel Project: Pingus
Submitted on: 2002-Jun-14 12:47
Category: None Severity: 5 - Major
Bug Group: Playability Problem Resolution: None
Assigned to: None Status: Open
Release: None Platform Version: None
Summary: Level start and end/result screens are missing or ugly
Original Submission: The level start and end/result screens are missing or
ugly, one should redesign their completly. Important values which they should
present:
Number of saved Pingus vs. Number which had to be saved
Used time
Success/Failure
Rating (100% successfull - all pingus saved, 50% successfull - many pingus
died)
Discovered secrets (if we ever get any)
The number of saved pingus can probally get displayed a bunch of walking pingus
sprites. in a row, with grave stones for the ones that died. The background
should probally be a darkend version of the worldmap.
The result screen should have an interface to replay the level directly.
The startscreen should show the description of the level,
number to save, time, difficulty, author and a level preview (smallmap with
colors?).
No Followups Have Been Posted
No files currently attached
For detailed info, follow this link:
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=620&group_id=2184
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