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[Bug #620] Level start and end/result screens are missing or ugly


From: nobody
Subject: [Bug #620] Level start and end/result screens are missing or ugly
Date: Fri, 14 Jun 2002 06:47:31 -0400

=================== BUG #620: FULL BUG SNAPSHOT ===================
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=620&group_id=2184

Submitted by: grumbel                   Project: Pingus                         
Submitted on: 2002-Jun-14 12:47
Category:  None                         Severity:  5 - Major                    
Bug Group:  Playability Problem         Resolution:  None                       
Assigned to:  None                      Status:  Open                           
Release:  None                          Platform Version:  None                 

Summary:  Level start and end/result screens are missing or ugly

Original Submission:  The level start and end/result screens are missing or 
ugly, one should redesign their completly. Important values which they should 
present:

 Number of saved Pingus vs. Number which had to be saved
 Used time
 Success/Failure
 Rating (100% successfull - all pingus saved, 50% successfull - many pingus 
died)
 Discovered secrets (if we ever get any)

The number of saved pingus can probally get displayed a bunch of walking pingus 
sprites. in a row, with grave stones for the ones that died. The background 
should probally be a darkend version of the worldmap. 

The result screen should have an interface to replay the level directly.

The startscreen should show the description of the level, 
number to save, time, difficulty, author and a level preview (smallmap with 
colors?).




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For detailed info, follow this link:
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=620&group_id=2184



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