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Re: Release 0.6.0 getting closer, IRC meeting again
From: |
Kenneth Gangstoe |
Subject: |
Re: Release 0.6.0 getting closer, IRC meeting again |
Date: |
Fri, 28 Mar 2003 15:47:18 +0100 |
User-agent: |
Mutt/1.5.4i |
Scrollwheel is implemented under Windows, don't think it is under Linux.
Try the InputTest in Tests for check this.
I can also test for memory leaks and other errors under Windows under
the Rational suite.
Regarding the timing/frame-skip code, have any ideas how it should be ?
I'm planning on writing a small article about this topic, and it would be
interesting to discuss it.
- Kenneth
Quoting Ingo Ruhnke (address@hidden):
>
> Release 0.6.0 is getting closer and as far as I can see the planed
> release in the beginning of April should be doable without to much
> problems. Stuff still to be done:
>
> - level file format versioning
> - LANG/translation bug fixes and testing
> - check for memory leaks (valgrind)
> - story
> - beta testing
> - timing/frame-skip code needs a rewrite
> - online html manuel
> - in-game help screen as addition to the manual
> - screenshot stuff needs to get fixed or disabled
> - scroll-wheel support (needs ClanLib hack probally)
> - worldmap savegames needs still a bit of work
> - we need a few more snow levels (one level to teach solid ground)
> - a few more gfx (pause-button, etc.)
> - a man page
> - pinguscfg starter up needs finishing
>
> Some of that stuff can probally be suspended to a 0.6.1 or 0.7.0
> release.
>
> I would suggest to make another IRC meeting tomorrow:
>
> Server: irc.freenode.net 6667
> Channel: #pingus
> Date: Saturday, 29. March 2003
> Time: 15:00 GMT
>
> --
> WWW: http://pingus.seul.org/~grumbel/
> Games: http://pingus.seul.org/~grumbel/gamedesigns/
> JabberID: address@hidden
> ICQ: 59461927
>
>
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