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Re: Level editor: Access Violation


From: Ingo Ruhnke
Subject: Re: Level editor: Access Violation
Date: 01 Apr 2003 01:28:41 +0200
User-agent: Gnus/5.09 (Gnus v5.9.0) Emacs/21.2

Björn Fischer <address@hidden> writes:

> I tried to build a new level. I'm afraid I didn't get too far because
> anytime I tried to activate (click) the entrance or exit, pingus
> quitted.
> 
> I traced the error to an Acces violation in sprite_editorobj.cxx:
> [...]
> Any idea about that? Do other Win-Users have that too?

Seems that this was caused by basically two issues, first missing
sprite-align handling resulting in incorrect coordinates and second
missing range checking of coordinates before passing them to
get_pixel(), added both, should work now.

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