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hurry up/patch
From: |
Peter van Rossum |
Subject: |
hurry up/patch |
Date: |
Thu, 10 Apr 2003 11:57:48 -0600 |
User-agent: |
Mutt/1.5.4i |
I've been trying to make a level where the time constraint on
the level is important and I noticed that the "hurry-up" code
has been disabled.
With a little bit of luck, the following patch should revive it.
I'm not exactly sure when "Hurry Up" is supposed to appear - now
it will (begin to) appear 10 seconds before the level ends. I also
changed the speed with which the "Hurry Up" moves over the screen -
it looked much too fast to me (the speed was changing exponentionally,
so the position was changing double exponentially).
Since this is the first serious patch I'm sending, I hope I'm not
doing anything weird here. I had to include a few ".hxx" files to
be able to find out the remaining time.
Cheers,
Peter van Rossum
<address@hidden>
hurry-up.patch
Description: Text document
- hurry up/patch,
Peter van Rossum <=