I'm thinking about splitting the conversion (for truecolor modes, still
need to think about how to do paletted modes best) into two steps:
First byteswap to bring the data into a format pixman can handle, then
feed into pixman for further conversion. Which probably comes with a
performance penalty (but maybe not due to pixman performing better than
our self-made conversion code). It will only hit the more unusual guest
framebuffer formats which I can't feed into pixman directly. Acceptable
or not?