When resetting virtio-gpu, virgl_renderer_reset() should be
called to ensure that the virglrenderer status is correct.
Signed-off-by: Guoqing Zhang <zhangguoqing.kernel@bytedance.com>
Reviewed-by: Qi Liu<liuqi.16@bytedance.com>
---
hw/display/virtio-gpu-3d.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/hw/display/virtio-gpu-3d.c b/hw/display/virtio-gpu-3d.c
index 96621576c2..1bd33d7aed 100644
--- a/hw/display/virtio-gpu-3d.c
+++ b/hw/display/virtio-gpu-3d.c
@@ -595,7 +595,7 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g)
{
int i;
- /* virgl_renderer_reset() ??? */
+ virgl_renderer_reset();
for (i = 0; i < g->parent_obj.conf.max_outputs; i++) {
if (i != 0) {
dpy_gfx_replace_surface(g->parent_obj.scanout[i].con, NULL);
--
2.24.3 (Apple Git-128)