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[PATCH 0/6] accel: Restrict TCG-specific code


From: Philippe Mathieu-Daudé
Subject: [PATCH 0/6] accel: Restrict TCG-specific code
Date: Sun, 17 Jan 2021 17:48:07 +0100

Hi,

I've prepared some patches to have KVM-only builds.
Some patches are generic - well kind of, instead they are
TCG specific =) - so I'm sending them as a separate series.

Please review,

Phil.

Philippe Mathieu-Daudé (6):
  accel/tcg: Make cpu_gen_init() static
  accel/tcg: Restrict tb_flush_jmp_cache() from other accelerators
  accel/tcg: Restrict tb_gen_code() from other accelerators
  accel/tcg: Declare missing cpu_loop_exit*() stubs
  accel/tcg: Restrict cpu_io_recompile() from other accelerators
  softmmu: Restrict watchpoint handlers to TCG accelerator

 accel/tcg/internal.h      | 23 +++++++++++++++++++++++
 include/exec/exec-all.h   | 11 -----------
 include/hw/core/cpu.h     |  4 ++--
 accel/stubs/tcg-stub.c    | 10 ++++++++++
 accel/tcg/cpu-exec.c      |  1 +
 accel/tcg/cputlb.c        |  1 +
 accel/tcg/translate-all.c |  3 ++-
 accel/tcg/user-exec.c     |  1 +
 softmmu/physmem.c         |  4 ++++
 9 files changed, 44 insertions(+), 14 deletions(-)
 create mode 100644 accel/tcg/internal.h

-- 
2.26.2




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