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[PATCH 0/6] accel: Restrict TCG-specific code
From: |
Philippe Mathieu-Daudé |
Subject: |
[PATCH 0/6] accel: Restrict TCG-specific code |
Date: |
Sun, 17 Jan 2021 17:48:07 +0100 |
Hi,
I've prepared some patches to have KVM-only builds.
Some patches are generic - well kind of, instead they are
TCG specific =) - so I'm sending them as a separate series.
Please review,
Phil.
Philippe Mathieu-Daudé (6):
accel/tcg: Make cpu_gen_init() static
accel/tcg: Restrict tb_flush_jmp_cache() from other accelerators
accel/tcg: Restrict tb_gen_code() from other accelerators
accel/tcg: Declare missing cpu_loop_exit*() stubs
accel/tcg: Restrict cpu_io_recompile() from other accelerators
softmmu: Restrict watchpoint handlers to TCG accelerator
accel/tcg/internal.h | 23 +++++++++++++++++++++++
include/exec/exec-all.h | 11 -----------
include/hw/core/cpu.h | 4 ++--
accel/stubs/tcg-stub.c | 10 ++++++++++
accel/tcg/cpu-exec.c | 1 +
accel/tcg/cputlb.c | 1 +
accel/tcg/translate-all.c | 3 ++-
accel/tcg/user-exec.c | 1 +
softmmu/physmem.c | 4 ++++
9 files changed, 44 insertions(+), 14 deletions(-)
create mode 100644 accel/tcg/internal.h
--
2.26.2
- [PATCH 0/6] accel: Restrict TCG-specific code,
Philippe Mathieu-Daudé <=