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Re: [PATCH] spice: delay starting until display are initialized


From: Gerd Hoffmann
Subject: Re: [PATCH] spice: delay starting until display are initialized
Date: Thu, 28 Jan 2021 17:34:26 +0100

  Hi,

> > So move the vmstate handler registration call too?
> > I'd prefer to not add more state variables if we can avoid it ...
> 
> Does that seem right to you?

> @@ -626,7 +625,7 @@ static int add_channel(void *opaque, const char
> *name, const char *value,
>  static void vm_change_state_handler(void *opaque, int running,
>                                      RunState state)
>  {
> -    if (running && spice_display_init_done) {
> +    if (running) {
>          qemu_spice_display_start();
>      } else if (state != RUN_STATE_PAUSED) {
>          qemu_spice_display_stop();
> @@ -635,7 +634,7 @@ static void vm_change_state_handler(void *opaque,
> int running,
> 
>  void qemu_spice_display_init_done(void)
>  {
> -    spice_display_init_done = true;
> +    qemu_add_vm_change_state_handler(vm_change_state_handler, NULL);
>      vm_change_state_handler(NULL, runstate_is_running(), runstate_get());

I'd just call qemu_spice_display_start() directly here, the need for
runstate_get() goes away then.  Otherwise looks good to me.

take care,
  Gerd




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