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Re: [PATCH v3 02/24] tcg/tci: Remove TCG_TARGET_HAS_* ifdefs
From: |
Richard Henderson |
Subject: |
Re: [PATCH v3 02/24] tcg/tci: Remove TCG_TARGET_HAS_* ifdefs |
Date: |
Fri, 29 Jan 2021 22:55:59 -1000 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.10.0 |
On 1/29/21 9:15 PM, Stefan Weil wrote:
> If someone decides to use TCG_TARGET_HAS_div2_i64 instead of
> TCG_TARGET_HAS_div_i64 with TCI, that lines (in addition to the implementation
> of the opcodes) would be needed again.
How can you know if those lines are even correct, when there is no
infrastructure behind them to either produce or consume?
If someone decides to implement div2, they will have to add the whole thing at
once, not build on piece-meal stuff that's been laying around for a decade.
r~
[PATCH v3 03/24] tcg/i386: Move constraint type check to tcg_target_const_match, Richard Henderson, 2021/01/29
[PATCH v3 06/24] tcg/arm: Split out target constraints to tcg-target-con-str.h, Richard Henderson, 2021/01/29
[PATCH v3 04/24] tcg/i386: Tidy register constraint definitions, Richard Henderson, 2021/01/29
[PATCH v3 05/24] tcg/i386: Split out target constraints to tcg-target-con-str.h, Richard Henderson, 2021/01/29
[PATCH v3 08/24] tcg/ppc: Split out target constraints to tcg-target-con-str.h, Richard Henderson, 2021/01/29
[PATCH v3 07/24] tcg/aarch64: Split out target constraints to tcg-target-con-str.h, Richard Henderson, 2021/01/29