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Re: [PATCH] monitor/qmp: fix race with clients disconnecting early


From: Markus Armbruster
Subject: Re: [PATCH] monitor/qmp: fix race with clients disconnecting early
Date: Thu, 02 Sep 2021 14:45:16 +0200
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/27.2 (gnu/linux)

I've thought a bit more.

A monitor can serve a series of clients.

Back when all of the monitor ran in the main thread, we completely
finished serving the current client before we started serving the next
one (I think).  In other words, sessions did not overlap.

Since we moved parts of the monitor to the monitor I/O thread (merge
commit 4bdc24fa018), sessions can overlap, and this causes issues, as
you demonstrated.

Possible fixes:

1. Go back to "don't overlap" with suitable synchronization.

   I'm afraid this won't cut it, because exec-oob would have wait in
   line behind reconnect.

   It currently waits for other reasons, but that feels fixable.  Going
   back to "don't overlap" would make it unfixable.

2. Make the lingering session not affect / be affected by the new
   session's state

   This is what your patch tries.  Every access of session state needs
   to be guarded like

        if (conn_nr_before == qatomic_read(&mon->connection_nr)) {
            access session state
        } else {
            ???
        }

   Issues:

   * We have to find and guard all existing accesses.  That's work.

   * We have to guard all future accesses.  More work, and easy to
     forget, which makes this fix rather brittle.

   * The fix is spread over many places.

   * We may run into cases where the ??? part gets complicated.
     Consider file descriptors.  The command in flight will have its
     monitor_get_fd() fail after disconnect.  Probably okay, because it
     can also fail for other reasons.  But we might run into cases where
     the ??? part creates new failure modes for us to handle.

3. Per-session state

   Move per-session state from monitor state into a separate object.

   Use reference counts to keep this object alive until both threads are
   done with the session.

   Monitor I/O thread executes monitor core and the out-of-band
   commands; its stops using the old session on disconnect, and starts
   using the new session on connect.

   Main thread executes in-band commands, and these use the session that
   submitted them.

   Do I make sense, or should I explain my idea in more detail?




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