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[PULL 1/7] tests/tcg/linux-test: Fix random hangs in test_socket


From: Thomas Huth
Subject: [PULL 1/7] tests/tcg/linux-test: Fix random hangs in test_socket
Date: Mon, 1 Aug 2022 17:55:00 +0200

From: Ilya Leoshkevich <iii@linux.ibm.com>

test_socket hangs randomly in connect(), especially when run without
qemu. Apparently the reason is that linux started treating backlog
value of 0 literally instead of rounding it up since v4.4 (commit
ef547f2ac16b).

So set it to 1 instead.

Signed-off-by: Ilya Leoshkevich <iii@linux.ibm.com>
Message-Id: <20220725144251.192720-1-iii@linux.ibm.com>
Signed-off-by: Thomas Huth <thuth@redhat.com>
---
 tests/tcg/multiarch/linux/linux-test.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/tests/tcg/multiarch/linux/linux-test.c 
b/tests/tcg/multiarch/linux/linux-test.c
index 019d8175ca..5a2a4f2258 100644
--- a/tests/tcg/multiarch/linux/linux-test.c
+++ b/tests/tcg/multiarch/linux/linux-test.c
@@ -263,7 +263,7 @@ static int server_socket(void)
     sockaddr.sin_port = htons(0); /* choose random ephemeral port) */
     sockaddr.sin_addr.s_addr = 0;
     chk_error(bind(fd, (struct sockaddr *)&sockaddr, sizeof(sockaddr)));
-    chk_error(listen(fd, 0));
+    chk_error(listen(fd, 1));
     return fd;
 
 }
-- 
2.31.1




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