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[Savannah-hackers] savannah.gnu.org: submission of AstWar: 2D Space Shoo
From: |
fsmunoz |
Subject: |
[Savannah-hackers] savannah.gnu.org: submission of AstWar: 2D Space Shooter |
Date: |
Thu, 04 Jul 2002 11:00:32 -0400 |
A package was submitted to savannah.gnu.org.
This mail was sent to address@hidden, address@hidden
Frederico S. Muñoz <address@hidden> described the package as follows:
License: gpl
Other License:
Package: AstWar: 2D Space Shooter
System name: astwar
This package does NOT want to apply for inclusion in the GNU project
Description:
This project came into being after an initial ideia from Jorge Monteiro (that
is a co-author) to make a curses-based game that was simple and
network-enabled. The aim is to build a simple terminal-based game that can be
played over the network. Also of interest is the interface to guile that allows
the user to make a small computer AI to aid him during play (i.e. instead of
pressing the shield button when an incoming shot is nearing he/she can make it
automatic via guile). The game itself is very simple: two ships at the border
of the screen try to shoot each other.
The code exists already in a primitive but usable form (the display fucntions
are already made, the game is playable but still no usable netwroking).
Unfortunatly I don\'t have the tarball with me now; this is exactly why we are
opening a new project: since Jorge will probably do the core of the work we
need to have a public available CVS.
Other Software Required:
libncurses, guile
Other Comments:
When the game is more or less ready we would like it very much to become a GNU
program; with that in mind we are already using autoconf, using GNU identation
and in general following the GNU Coding Standards.
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