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Re: [Savannah-hackers] submission of Bontz! - savannah.nongnu.org


From: Rudy Gevaert
Subject: Re: [Savannah-hackers] submission of Bontz! - savannah.nongnu.org
Date: Wed, 16 Apr 2003 14:41:49 -0400
User-agent: Mutt/1.3.28i

Hi,

I'm evaluating the project you submitted for approval in Savannah.

On Wed, Apr 16, 2003 at 10:14:07AM -0400, address@hidden wrote:
> 
> A package was submitted to savannah.nongnu.org
> This mail was sent to address@hidden, address@hidden
> 
> 
> Owen Swerkstrom <address@hidden> described the package as follows:
> License: gpl
> Other License: 
> Package: Bontz!
> System name: bontz
> Type: non-GNU
> 
> Description:
> Bontz is a satirical role-playing game stylistically similar to Chrono 
> Trigger or Final Fantasy.  In terms of content and tone, the game could be 
> described as Monty Python meets Back to the Future, as time travel is a 
> central theme and the humor is mostly absurd, sometimes obscure, and full of 
> terrible puns.  :^)
> 
> Developed on Linux and designed to run on any unix-like system, windows, and 
> possibly dreamcast and ps2 later, Bontz uses SDL and is designed from the 
> ground-up to be hugely modifiable, should a player just want to cheat and 
> modify his savegame or if another group wants to take our engine, plug in 
> their graphics, music, maps, and scripts and make their own game, or anything 
> in between.  That means simple text files (possibly xml later) for scripting, 
> animation, and configuration data, PNG images for background tiles, 
> characters, enemies, and menus, an as-of-yet undetermined (but free) video 
> codec for in-game cutscenes, and ogg vorbis for music and sound effects.

"Linux" is just a kernel of a more complex system
that we like to refer to as GNU/Linux, to emphasize
the ideals of the Free Software movement.


Would you mind changing references to Linux as an OS
to GNU/Linux?

For more information, see http://www.gnu.org/gnu/linux-and-gnu.html

> 
> Styled primarily after Chrono Trigger but with 3D-rendered characters, Bontz 
> plays like a modernized 16-bit-console RPG.  Players travel across huge 
> worlds, meet many characters and battle many foes, gaining abilities and 
> party members as the game progresses.  Largely non-linear feeling but with 
> several distinct story \"branches\", the story takes place across time, 
> circumstances in the future influenced by players\' actions in the past.
> 
> No code is available yet, primarily due to flakiness of sourceforge.net\'s 
> CVS setup.  Since we ditched QT in favor of straight SDL, we should be 100% 
> clear of any possible dependancy issues that could inhibit us from putting 
> the project on Savannah.

Please register your project again including a URL
(could be temporary) where we can find the source code.
The description you give during project registration will be
read by Savannah administrators and not by the general public;
if you are concerned with privacy, you can
send me a copy of the code by e-mail (address@hidden)

We would like to look at your source code, even if it is still
not functional, to help you fix potential legal issues which
would be harder to correct after the project gets approved.
For example, to release your program properly under the GPL,
you should write copyright notices and copying permission statements
at the beginning of every source code file,
as explained in http://www.gnu.org/licenses/gpl-howto.html.


Please register your project once more with the changes mentioned
above.  The way we handle pending projects makes it difficult to keep
track of projects that have been answered but have not been approved
yet, so we erase them and we ask you to register the project again every
time some change has to be done to the registration, and users might
have to register their projects several times.  Thank you for your
understanding.

Some users find it useful to use the big re-registration URL provided in
the acknowledgment e-mail you received after registration.

Regards,


-- 
Rudy Gevaert                address@hidden              
Web page                    http:/www.webworm.org
GNU/Linux for schools       http://www.nongnu.org/glms
Savannah hacker             http://savannah.gnu.org
                                        




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