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Re: [Savannah-hackers] submission of Free Blasters - savannah.nongnu.org


From: Sylvain Beucler
Subject: Re: [Savannah-hackers] submission of Free Blasters - savannah.nongnu.org
Date: Thu, 7 Oct 2004 22:32:39 +0200
User-agent: Mutt/1.4.2.1i

On Mon, Sep 13, 2004 at 01:36:00PM +0200, Heretik wrote:
> I wrote another message about it, but it seems it wasn't in the thread.
> Here it is :
> http://lists.gnu.org/archive/html/savannah-hackers/2004-09/msg00228.html
> 
> Le dim 12/09/2004 à 00:29, Elfyn McBratney a écrit :
> > > Freeblasters will be a multiplayer, 2D action game like metal slug in some
> > > ways. The context is a war between Free sotware and Proprietary software
> > > (classical stuff ;) ). Its main characters will be Free software mascots
> > > like Tux, Beastie and a gnu ;). The optionnal main characters are 
> > > symbolics
> > > of proprietary software, optionnal because this might change if we 
> > > encounter
> > > law problems with this.
> > 
> > We do not want want the gnu to look subordinate to the tux.  Could you go 
> > into
> > a bit more detail about how the characters in the game are presented, how 
> > they
> > are described and how they are presented to the user?
> 
> We'll have 2 teams, the "free software" team and the "patented software"
> team, with several characters in each team. Some of the characters of
> the "free software" team will be Tux, Beastie and the gnu and they will
> have the exact same importance. We intend to first make Tux and Beastie
> but the gnu will be the third one we intend to make, and as soon as it's
> made, it will be as important as the others, and any other character
> we'll make in the future will have the same importance too.
> 
> The first gameplay we intend to make will be multiplayer and online,
> with these 2 teams, so the "patented software" team will have to be as
> string as the "free software" team, although we clearly want to make
> propaganda for our favorite team ;). Later, when we have a good game
> engine, we may add an adventure mode, where the "free software" team
> will be able to fight weaker proprietary software icons

Looks fine :)

> > > Our web site :
> > > 
> > > http://cedrelek.homelinux.com/freeblasters/index.php
> > > It doesn't have much content yet, but already a good xhtml 1.1 / css 2 
> > > structure.
> > 
> > Please note, that we do not provide support for PHP (or any other 
> > server-side
> > scripting technologies), only static content (HTML, CSS, images, etc).
> 
> We use php mainly for pseudo frames, to avoid frames or code
> duplication.
> 
> Well, the web site will stay on this server.

When I deal with static websites, I tend to use any technology I like
in local to create it (PHP, SSI...), and then 'wget -r' it to get a
static HTML version, that I then can publish wherever I wish. You may
want to do the same.

> I'd like to ask it again : do you consider adding support for subversion ? If 
> so, we
> would prefer to host all the project files on Savannah because it's more 
> reliable than
> our home-made server we use for now.

We plan to add GNU Arch support first, and it is possible we try SVN
then, but did not discuss it yet.

> I'd like to raise once more the legal problems we may encounter. Could
> you tell us what we can do and what we shouldn't do about proprietary
> software slaughtering and any symbolics we'll use before we run into
> such legal problems.

Here is a reply from RMS:
http://lists.gnu.org/archive/html/savannah-hackers/2004-07/msg00660.html

Each logo is copyrighted and should be studied separately IMHO. The
Penguin logo, for example, requires some ackowlegment - check
http://www.isc.tamu.edu/~lewing/linux/

You may want to ask address@hidden for more information. They are
willing to help free software developers with legal issues.

-- 
Sylvain




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