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[Savannah-register-public] [task #4261] Submission of Motti


From: sebastien diaz
Subject: [Savannah-register-public] [task #4261] Submission of Motti
Date: Mon, 13 Jun 2005 16:38:06 +0000
User-agent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; .NET CLR 1.1.4322)

URL:
  <http://savannah.gnu.org/task/?func=detailitem&item_id=4261>

                 Summary: Submission of Motti
                 Project: Savannah Administration
            Submitted by: sebdiaz
            Submitted on: lun 13.06.2005 à 16:38
         Should Start On: lun 13.06.2005 à 00:00
   Should be Finished on: jeu 23.06.2005 à 00:00
                Category: Project Approval
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Percent Complete: 0%
             Open/Closed: Open
                  Effort: 0.00

    _______________________________________________________

Details:


Site Admin. Approval/Edition URL:
 <https://savannah.gnu.org/admin/groupedit.php?group_id=7715>


###### ORIGINAL SUBMISSION DETAILS ######

System Group Name:
-----------------
  motti


Full Name:
----------
  Motti
  

Type:
-----
  Official GNU software


License:
-------- 
  GNU General Public License V2 or later


Other License: 
--------------
  


Description:
------------
  Hello
My name is Sebastien DIAZ and I'm the maintainer of the project GNU Motti and
I need resource to code and to hosting the web page. 

To remember:
GNU motti is a simple multiplayer, networked strategy game. 
X interface 
The game window has four windows on top. The leftmost one is the attack
button, which also keeps count of the amount of remaining attacks. Next to
that are the defend and guerilla buttons. They are inversed whenever that
action is impossible. The rightmost window is combined turn and cross amount
indicator. It shows the amount of crosses left to place to the map, and the
background color indicates whose turn it is. 

With default mouse settings, left mouse button marks crosses at the map area
to dark (unoccupied) cells of the current player, and dark other players'
cells, which are adjacent to a bright (occupied) cells of the current player.
Middle button changes the default action (marked by a bold border around the
selected button) and right mouse button performs that action. 

Closing the game window defeats automatically all the players associated with
this connection. 


Curses console interface 
The screen is divided to two parts, a statusline on top and the game map on
below. The cursor is moved with the cursor keys, or vi's `hjkl' keys. Actions
are done with keys z, x and c, for attack, defend and guerilla, respectively.


Key q quits. 
Thanks for your help



Other Software Required:
------------------------
  ncurse


Other Comments:
---------------
  

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