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Re: [Swftools-common] My start on a game using swfc


From: Porfirio
Subject: Re: [Swftools-common] My start on a game using swfc
Date: Mon, 16 Jan 2006 09:46:20 +0000
User-agent: Mozilla Thunderbird 1.0.6 (Windows/20050716)

I have the lastest snapshot
When i put .sound snd1 "snd1_.mp3"  i get this:
"E:\swftools\SpaceGame\game.sc", line 10 column 13: warning- Couldn't read WAV/MP3 file "snd1_.mp3"
wav_read: not a WAV file
readMP3: invalid header 49 44 33 03
readMP3: not a MP3 file

The mp3 was edited in Audacity and compressed with Lame encoder.

What about the game dont look good on some browsers?
What should i do.
you can check my src
Thank's :-)

Matthias Kramm wrote:
On Wed, Dec 28, 2005 at 03:25:38PM +0000, Porfirio wrote:
  
Other this is using ActionSctipt to play the sound
.sound snd1 "snd1_.mp3" or wav
.action
_root.my_sound = new Sound();
_root.my_sound.attachSound("snd1");
Dont work
using:
_root.my_sound.loadSound("snd1_.mp3",true);
it work but i need to have the file and its not compiled inside the swf
    

Did you try the latest development snapshot, or the 0.7.0 version? 
There was a patch for mp3 support a few weeks ago.

Greetings

Matthias




  


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