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[Swftools-common] Reference instance inside a button
From: |
michelts |
Subject: |
[Swftools-common] Reference instance inside a button |
Date: |
Fri, 3 Nov 2006 15:20:58 -0200 |
Hi guys!
I'm trying to do a button that, when clicked, grows until a stop is
called, I try a code as above:
.flash filename="output.swf" bbox=108x756 background=white version=6 fps=12
.jpeg c1 "chakra/cha1.jpg" quality=80%
.sprite c1_mc
.frame 1
.put c1 scalex=50% scaley=50%
.action:
Stop();
.end
.frame 12
.change c1 scalex=100% scaley=100%
.action:
Stop();
.end
.end
.button c1_bt
.show c1_mc as=idle
.show c1_mc as=area
.show c1_mc as=hover
.show c1_mc as=pressed
.on_press:
c1_mc.Play(); ???
this.c1_mc.Play(); ???
.end
.end
.put c1_bt
.end
Look at the on_press action of the button, how can I refer to the movieclip?
Or if I can't, how I can define an event in a movieclip (a sprite)?
Thanks for any help...
--
Michel Thadeu Sabchuk
Curitiba - Brasil
- [Swftools-common] Reference instance inside a button,
michelts <=