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[Swftools-common] [SWFC] Resizing sprites


From: Tail Kinker
Subject: [Swftools-common] [SWFC] Resizing sprites
Date: Sun, 09 Jan 2011 17:48:28 -0500
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.2.13) Gecko/20101208 Thunderbird/3.1.7

I've hit upon a rather odd issue.  I can resize a sprite:

    .sprite angry
        .box h02 width=10 height=2 color=white fill=red
        .put h02
    .end

    angry._height = int(anger);
    angry._y = 550 - angry._height;

and it works just fine. But if I try to resize a button--which is really just a sprite:

.sprite b_leftarm
    .box r_leftarm01 110 70 fill
    .button b_leftarm01
        .show r_leftarm01 as=area
        .on_press inside:
            startDrag (false, 240, 180, 240, 260);
        .end
        .on_release:
            stopDrag();
        .end
    .end
    .put b_leftarm01
.end


    b_leftarm._width = int(i + 30);
    b_leftarm._x = 240;
    b_leftarm._y = int(i);

...my sprite/button vanishes into thin air, never to be seen again.

Code is non-representative, and currently reflects my attempts to debug. Any suggestions?



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