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[Toon-members] se3s a bit wonky?
From: |
Georg Klein |
Subject: |
[Toon-members] se3s a bit wonky? |
Date: |
Fri, 9 Jun 2006 12:58:40 +0100 |
#include <iostream>
#include <TooN/numerics.h>
#include <TooN/se3.h>
using namespace std;
int main()
{
SE3 se3Ident;
cout << se3Ident;
cout << "sweet" << endl << endl;
cout << se3Ident * se3Ident;
cout << "sweet" << endl << endl;
cout << se3Ident * se3Ident * se3Ident;
cout << "bummer!" << endl << endl;
return 0;
};
address@hidden//tmp>g++ main.cc && ./a.out
1 0 0 0
0 1 0 0
0 0 1 0
sweet
1 0 0 0
0 1 0 0
0 0 1 0
sweet
1 0 0 4.86917e-270
0 1 0 4.86888e-270
0 4.86027e-270 4.88702e-270 -0.726738
bummer!
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Georg Klein <=